Re: So have we reached sim league saturation?
To be perfectly frank, it will run just like a 6.5 league. There are just more levels of the minor leagues. 15 allows a TON more customization, but I know most everyone here loves 6.5. The pages look more like 6.5 in terms of info (stars included) than 8 or anything in between. I can even eliminate some of the levels of the minors if you all wish.
Re: So have we reached sim league saturation?
If I could see what the final reports page that we would be looking at looks like I could give a more accurate opinion of whether or not I'd like a '15 league.
Re: So have we reached sim league saturation?
That's no problem. All I need is a site to upload them to.
Re: So have we reached sim league saturation?
Re: So have we reached sim league saturation?
I already told him I could help out?
Re: So have we reached sim league saturation?
I found an example via Google search
Home
I think I can adjust to that
Re: So have we reached sim league saturation?
I will generate the pages for upload. Mach, PM me details for the site and junk.
Re: So have we reached sim league saturation?
Yeah, I might be able to get used to 15..
Re: So have we reached sim league saturation?
Back with Atlanta :kipyes: Death to Uggla :yesyesyes:
Re: So have we reached sim league saturation?
I'm going to try to get a sample up tomorrow morning. Had a busy Memorial Day night.
Re: So have we reached sim league saturation?
Where are the talent gain and losses currently under Player Development?
Re: So have we reached sim league saturation?
Quote:
Originally Posted by
HafDawg2003
Where are the talent gain and losses currently under Player Development?
I think, from my time playing 15, instead of players straight getting better/worse, it was scout-based. So, you see reports every like 2-3 months that detail rating changes, but you may not see the numbers change in between. If that makes sense. (Note: I worked/commuted for 15 hours today, so it very well may not make sense).
Re: So have we reached sim league saturation?
Scouting that makes the ratings vary?
I hope it's not like in the first version of PSL where that could depend on how good your hired scouts are. I hated that.
Just give me a generic rating and let me see how he performs relative to it.
Re: So have we reached sim league saturation?
Yeah that was a major pain to deal with as a commish.
Re: So have we reached sim league saturation?
Yeah I don't really like that. I also wish it would list players by their ratings, instead of names.